NEWS

PRESS RELEASE - 10/07/2018

Magellan Robotech obtains the ISO/IEC 27001 certification for the security standards of its gaming products

The Stanleybet Group’s B2B brand has obtained the international certification that defines the requirements to offer the highest standards of data and information protection. "The company is proud of this achievement and customers must be assured of their security,” comment the directors of the Anglo-Maltese giant.

Liverpool, 10/07/2018 - Magellan Robotech Ltd, a leading company that designs and develops solutions for bookmaking and virtual 3D games, has recently obtained the ISO/IEC 27001 certification. A highly prestigious international recognition, the ISO/IEC 27001 standard defines the global requirements for an Information Security Management System (ISMS) and is designed to ensure the selection of adequate and proportionate security controls. The standard also requires periodic checks, thus guaranteeing constant and extreme protection of the certified companies’ customers’ information.

Pierluigi Chiusolo , Director of Magellan Robotech’s IT Department, remarked: “Obtaining this certification is a great honour for our company. The process that leads to the certification can take from 4 to 6 months and requires significant organizational effort in order to implement policies and procedures. It was a period that involved great dedication from all my team, to whom, having established a relationship based on transparency and professionalism, I entrusted the management of tasks of varying complexity.”

Luca Grisci , Group Managing Director of the Anglo-Maltese giant, commented: “The Stanleybet Group has always been renowned for its steadiness and reliability. The ISO-27001 certification further consolidates this reputation. This news will have a significant impact on customers of the Stanley B2B brand, on business partners and on potential buyers of Magellan Robotech products: guaranteeing its end users the highest security standards should be the primary goal of any company, especially in the gaming industry.”